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E-Sports Game Design

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  • ISBN
    978-1-59953-892-1

Look Inside Any flashy product can catch somebody’s attention. But it takes a great game design to keep gamers interested.  Read E-Sports Game Design and learn about the  technology used and the importance of developing a good story, characters, graphics, and sound. The best games rise to the top of the E-Sports pyramid, and the legends remain there forever.

Video games aren’t just a hobby anymore. E-Sports is on the rise and reaching people of all ages. This series looks at 4 facets of competitive video gaming: the industry, the careers, the game development, and the competition. Each book contains fast facts and in-depth sidebars, plus a glossary, an index, and places to go for more information. E-Sports: Game On! is a great mix of high-interest content with STEM connections. 

  • Binding
    Hardcover
  • Dewey Number Range
    700-799
  • Accelerated Reader Level Range
    5.0-5.9
  • Fountas & Pinnell Level
    W
  • Series
    E-Sports: Game On!
  • Copyright
    2018
  • Fiction/Non-Fiction
    Non-Fiction
  • Dewey Number
    794.8
  • Grade Level
    5-8
  • Author
    Cecilia Pinto McCarthy
  • Subject
    E-Sports
  • Accelerated Reader Level
    5.8
  • Lexile
    TBD

The popularity of e-sports is on the rise. Professional Gaming Careers is full of advice from professional gamers, including required training time to develop mastery of each game, care of injuries sustained while playing, and how to make money through tournaments, streaming, and sponsorships. Carrying on from there, E-Sports Competitions provides a deeper understanding of the equipment and training required to become a top gamer. Inside the E-Sports Industry and E-Sports Game Design chronicle the history of the gaming described, along with the process of game development from concept to completion. Readers who are interested in making gaming a career will get plenty of insight into how teams are developed, how gamers make and keep an audience of fans, and the reaction time and reflexes they must develop to excel in the various styles, including multiplayer online battle arena, first-person shooter, and real-time strategy games. While the writing itself is not super exciting, readers who seek these books will be pleased nonetheless. VERDICT Bound to be popular wherever games like Minecraft are in demand.

Series Made Simple/School Library Journal, November 2017

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